I produce objects that don’t fit in. They exude mild uncomfortability, uselessness through contradictions, and dark goofiness. Often they provide overly simple solutions to complex problems. They try too hard. They are destructively earnest.
My recent work addresses the imperfections of the art industry, and the endearing awkwardness of trying to connect with art as a viewer. My work combines historical artifacts with futuristic contemporary items to appear amorphous in time. References include medical equipment, medieval torture devices, relics, sporting goods, faux traditional home décor, and vintage plastic. Some drive the structure and mechanics of my sculptures, while others are directly harvested for parts, textures, colors, and smell.